Commit Graph

16 Commits

Author SHA1 Message Date
Gabriel Le Breton
57fec976cd Trying bad workaround to test multiple actions versions 2020-10-09 11:04:20 -04:00
Gabriel Le Breton
c0c507b2b6 Use actions/upload-artifact@v2 + update name and path 2020-10-09 10:15:55 -04:00
Gabriel Le Breton
fc0818387d Add WebGL 2020-10-09 10:15:36 -04:00
Gabriel Le Breton
338d649e66 Run actions on all push and pull-requests 2020-10-09 10:11:14 -04:00
Gabriel Le Breton
7519a9cbdf Update actions to build against all unity-builder versions 2020-10-09 09:47:54 -04:00
Gabriel Le Breton
9f0672b9e4 Add -nographics to see if it solves windows builds 2020-10-08 16:10:12 -04:00
Gabriel Le Breton
e65839d130 Update workflows to use @master 2020-10-08 16:01:45 -04:00
Gabriel Le Breton
2fc363d25a Comment push in manual_activation.yml 2020-10-08 10:48:17 -04:00
Gabriel Le Breton
870cfc8226 Add push: { branches: [main] } so it gets executed once
There seem to be a limitation with workflow_dispatch where job doesn't appear if not triggered at least once. I wonder how this can be solved. 🤔
2020-10-08 10:31:15 -04:00
Gabriel Le Breton
c766450a25 Skip tests for now 2020-10-08 10:08:56 -04:00
Gabriel Le Breton
09ea17e4a3 Comment customParameter line because I don't have any 2020-10-08 10:08:18 -04:00
Gabriel Le Breton
105cc65715 Update project path to build from root directory 2020-10-08 10:07:28 -04:00
Gabriel Le Breton
d65219aede Remove some platforms for the example
I am currently interested in windows, linux and mac builds
2020-10-08 10:07:12 -04:00
Gabriel Le Breton
74ede7ac38 Set project version to 2020.1.7f1 2020-10-08 10:06:02 -04:00
Gabriel Le Breton
b907031a9c Add manual activation workflow file
Taken from https://github.com/Unity-CI/Website/issues/46#issuecomment-705152305
2020-10-08 10:05:38 -04:00
Gabriel Le Breton
6d1f37acc6 Add avanced example from https://unity-ci.com/docs/github/getting-started 2020-10-08 10:01:55 -04:00