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12
.github/FUNDING.yml
vendored
Normal file
12
.github/FUNDING.yml
vendored
Normal file
@ -0,0 +1,12 @@
|
||||
# These are supported funding model platforms
|
||||
|
||||
github: game-ci
|
||||
patreon: # Replace with a single Patreon username
|
||||
open_collective: # replace with a single OpenCollective username
|
||||
ko_fi: # Replace with a single Ko-fi username
|
||||
tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel
|
||||
community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry
|
||||
liberapay: # Replace with a single Liberapay username
|
||||
issuehunt: # Replace with a single IssueHunt username
|
||||
otechie: # Replace with a single Otechie username
|
||||
custom: # Replace with up to 4 custom sponsorship URLs e.g., ['link1', 'link2']
|
172
.github/workflows/main.yml
vendored
172
.github/workflows/main.yml
vendored
@ -1,54 +1,160 @@
|
||||
name: Actions 😎
|
||||
name: Unity Actions
|
||||
|
||||
on:
|
||||
pull_request: {}
|
||||
push: { branches: [main] }
|
||||
push: {}
|
||||
workflow_dispatch: {}
|
||||
|
||||
### Refer to https://game.ci/docs/github/getting-started
|
||||
jobs:
|
||||
checklicense:
|
||||
name: Check for UNITY_LICENSE in GitHub Secrets
|
||||
runs-on: ubuntu-latest
|
||||
outputs:
|
||||
is_unity_license_set: ${{ steps.checklicense_job.outputs.is_unity_license_set }}
|
||||
steps:
|
||||
- name: Check whether unity activation requests should be done
|
||||
id: checklicense_job
|
||||
env:
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
run: |
|
||||
echo "Skip activation job: ${{ env.UNITY_LICENSE != '' }}"
|
||||
export is_unity_license_set="${{ env.UNITY_LICENSE != '' }}"
|
||||
echo "is_unity_license_set=$is_unity_license_set" >> $GITHUB_OUTPUT
|
||||
|
||||
jobs:
|
||||
buildAndTestForSomePlatforms:
|
||||
name: Build for ${{ matrix.targetPlatform }} on version ${{ matrix.unityVersion }}
|
||||
activation:
|
||||
needs: checklicense
|
||||
if: needs.checklicense.outputs.is_unity_license_set == 'false'
|
||||
name: Request manual activation file 🔑
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
# Request manual activation file
|
||||
- name: Request manual activation file
|
||||
id: getManualLicenseFile
|
||||
uses: game-ci/unity-request-activation-file@v2
|
||||
# Upload artifact (Unity_v20XX.X.XXXX.alf)
|
||||
- name: Expose as artifact
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: ${{ steps.getManualLicenseFile.outputs.filePath }}
|
||||
path: ${{ steps.getManualLicenseFile.outputs.filePath }}
|
||||
|
||||
test:
|
||||
needs: checklicense
|
||||
if: needs.checklicense.outputs.is_unity_license_set == 'true'
|
||||
name: Run all tests ✨
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
with:
|
||||
lfs: true
|
||||
- uses: actions/cache@v3
|
||||
with:
|
||||
path: Library
|
||||
key: Library-test
|
||||
- uses: game-ci/unity-test-runner@v2
|
||||
id: testRunner
|
||||
env:
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
with:
|
||||
githubToken: ${{ secrets.GITHUB_TOKEN }}
|
||||
- uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: Test results (all modes)
|
||||
path: ${{ steps.testRunner.outputs.artifactsPath }}
|
||||
|
||||
build:
|
||||
needs: test
|
||||
name: Build for ${{ matrix.targetPlatform }}
|
||||
runs-on: ubuntu-latest
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
projectPath:
|
||||
- .
|
||||
unityVersion:
|
||||
- 2020.1.7f1
|
||||
targetPlatform:
|
||||
- StandaloneOSX
|
||||
- StandaloneWindows64
|
||||
- StandaloneLinux64
|
||||
- iOS
|
||||
- Android
|
||||
- WebGL
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v3
|
||||
with:
|
||||
lfs: true
|
||||
- uses: actions/cache@v1.1.0
|
||||
- uses: actions/cache@v3
|
||||
with:
|
||||
path: ${{ matrix.projectPath }}/Library
|
||||
key: Library-${{ matrix.projectPath }}-${{ matrix.targetPlatform }}
|
||||
restore-keys: |
|
||||
Library-${{ matrix.projectPath }}-
|
||||
Library-
|
||||
# - uses: webbertakken/unity-test-runner@master
|
||||
# id: testRunner
|
||||
# with:
|
||||
# projectPath: ${{ matrix.projectPath }}
|
||||
# unityVersion: ${{ matrix.unityVersion }}
|
||||
# - uses: actions/upload-artifact@v1
|
||||
# with:
|
||||
# name: Test results (all modes)
|
||||
# path: ${{ steps.testRunner.outputs.artifactsPath }}
|
||||
- uses: webbertakken/unity-builder@master
|
||||
path: Library
|
||||
key: Library-${{ matrix.targetPlatform }}
|
||||
- uses: game-ci/unity-builder@v2
|
||||
env:
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
with:
|
||||
projectPath: ${{ matrix.projectPath }}
|
||||
unityVersion: ${{ matrix.unityVersion }}
|
||||
targetPlatform: ${{ matrix.targetPlatform }}
|
||||
customParameters: '-nographics'
|
||||
- uses: actions/upload-artifact@v1
|
||||
- uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: Build
|
||||
name: Build-${{ matrix.targetPlatform }}
|
||||
path: build
|
||||
|
||||
buildForMac:
|
||||
needs: build
|
||||
name: Build for ${{ matrix.targetPlatform }}
|
||||
runs-on: macos-latest
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
targetPlatform:
|
||||
- StandaloneOSX
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
with:
|
||||
lfs: true
|
||||
- uses: actions/cache@v3
|
||||
with:
|
||||
path: Library
|
||||
key: Library-${{ matrix.targetPlatform }}
|
||||
- uses: game-ci/unity-builder@v2
|
||||
env:
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
with:
|
||||
targetPlatform: ${{ matrix.targetPlatform }}
|
||||
- uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: Build-${{ matrix.targetPlatform }}
|
||||
path: build
|
||||
|
||||
buildForWindows:
|
||||
needs: buildForMac
|
||||
name: Build for ${{ matrix.targetPlatform }}
|
||||
runs-on: windows-2019
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
targetPlatform:
|
||||
- StandaloneWindows
|
||||
- StandaloneWindows64
|
||||
- WSAPlayer
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
with:
|
||||
lfs: true
|
||||
- uses: actions/cache@v3
|
||||
with:
|
||||
path: Library
|
||||
key: Library-${{ matrix.targetPlatform }}
|
||||
- uses: game-ci/unity-builder@v2
|
||||
env:
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
with:
|
||||
targetPlatform: ${{ matrix.targetPlatform }}
|
||||
- uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: Build-${{ matrix.targetPlatform }}
|
||||
path: build
|
||||
|
28
.github/workflows/manual_activation.yml
vendored
28
.github/workflows/manual_activation.yml
vendored
@ -1,28 +0,0 @@
|
||||
name: Acquire activation file
|
||||
on:
|
||||
#uncomment this to make it show once, stop the job in github actions, comment it again, then run using the "Run workflow" button and fill the form with desired unity version
|
||||
# push: { branches: [main] }
|
||||
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
unityVersion:
|
||||
description: 'Unity version to use during activation request'
|
||||
required: true
|
||||
default: 2020.1.7f1
|
||||
jobs:
|
||||
activation:
|
||||
name: Request manual activation file 🔑
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
# Request manual activation file
|
||||
- name: Request manual activation file
|
||||
id: getManualLicenseFile
|
||||
uses: webbertakken/unity-request-manual-activation-file@master
|
||||
with:
|
||||
unityVersion: ${{ github.event.inputs.unityVersion }}
|
||||
# Upload artifact (Unity_v20XX.X.XXXX.alf)
|
||||
- name: Expose as artifact
|
||||
uses: actions/upload-artifact@v1
|
||||
with:
|
||||
name: ${{ steps.getManualLicenseFile.outputs.filePath }}
|
||||
path: ${{ steps.getManualLicenseFile.outputs.filePath }}
|
@ -1,12 +1,12 @@
|
||||
{
|
||||
"dependencies": {
|
||||
"com.unity.collab-proxy": "1.3.9",
|
||||
"com.unity.ide.rider": "1.2.1",
|
||||
"com.unity.ide.visualstudio": "2.0.2",
|
||||
"com.unity.ide.vscode": "1.2.1",
|
||||
"com.unity.test-framework": "1.1.16",
|
||||
"com.unity.textmeshpro": "3.0.1",
|
||||
"com.unity.timeline": "1.3.6",
|
||||
"com.unity.collab-proxy": "1.15.16",
|
||||
"com.unity.ide.rider": "3.0.13",
|
||||
"com.unity.ide.visualstudio": "2.0.14",
|
||||
"com.unity.ide.vscode": "1.2.5",
|
||||
"com.unity.test-framework": "1.1.31",
|
||||
"com.unity.textmeshpro": "3.0.6",
|
||||
"com.unity.timeline": "1.6.4",
|
||||
"com.unity.ugui": "1.0.0",
|
||||
"com.unity.modules.ai": "1.0.0",
|
||||
"com.unity.modules.androidjni": "1.0.0",
|
||||
|
@ -1,55 +1,77 @@
|
||||
{
|
||||
"dependencies": {
|
||||
"com.unity.collab-proxy": {
|
||||
"version": "1.3.9",
|
||||
"version": "1.15.16",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"dependencies": {
|
||||
"com.unity.services.core": "1.0.1"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.ext.nunit": {
|
||||
"version": "1.0.0",
|
||||
"version": "1.0.6",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.ide.rider": {
|
||||
"version": "1.2.1",
|
||||
"version": "3.0.13",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.test-framework": "1.1.1"
|
||||
"com.unity.ext.nunit": "1.0.6"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.ide.visualstudio": {
|
||||
"version": "2.0.2",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.ide.vscode": {
|
||||
"version": "1.2.1",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.test-framework": {
|
||||
"version": "1.1.16",
|
||||
"version": "2.0.14",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.ext.nunit": "1.0.0",
|
||||
"com.unity.test-framework": "1.1.9"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.ide.vscode": {
|
||||
"version": "1.2.5",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.nuget.newtonsoft-json": {
|
||||
"version": "3.0.2",
|
||||
"depth": 2,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.services.core": {
|
||||
"version": "1.3.1",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.modules.unitywebrequest": "1.0.0",
|
||||
"com.unity.nuget.newtonsoft-json": "3.0.2",
|
||||
"com.unity.modules.androidjni": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.test-framework": {
|
||||
"version": "1.1.31",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.ext.nunit": "1.0.6",
|
||||
"com.unity.modules.imgui": "1.0.0",
|
||||
"com.unity.modules.jsonserialize": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.textmeshpro": {
|
||||
"version": "3.0.1",
|
||||
"version": "3.0.6",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
@ -58,10 +80,15 @@
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.timeline": {
|
||||
"version": "1.3.6",
|
||||
"version": "1.6.4",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"dependencies": {
|
||||
"com.unity.modules.director": "1.0.0",
|
||||
"com.unity.modules.animation": "1.0.0",
|
||||
"com.unity.modules.audio": "1.0.0",
|
||||
"com.unity.modules.particlesystem": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.ugui": {
|
||||
|
35
ProjectSettings/MemorySettings.asset
Normal file
35
ProjectSettings/MemorySettings.asset
Normal file
@ -0,0 +1,35 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!387306366 &1
|
||||
MemorySettings:
|
||||
m_ObjectHideFlags: 0
|
||||
m_EditorMemorySettings:
|
||||
m_MainAllocatorBlockSize: -1
|
||||
m_ThreadAllocatorBlockSize: -1
|
||||
m_MainGfxBlockSize: -1
|
||||
m_ThreadGfxBlockSize: -1
|
||||
m_CacheBlockSize: -1
|
||||
m_TypetreeBlockSize: -1
|
||||
m_ProfilerBlockSize: -1
|
||||
m_ProfilerEditorBlockSize: -1
|
||||
m_BucketAllocatorGranularity: -1
|
||||
m_BucketAllocatorBucketsCount: -1
|
||||
m_BucketAllocatorBlockSize: -1
|
||||
m_BucketAllocatorBlockCount: -1
|
||||
m_ProfilerBucketAllocatorGranularity: -1
|
||||
m_ProfilerBucketAllocatorBucketsCount: -1
|
||||
m_ProfilerBucketAllocatorBlockSize: -1
|
||||
m_ProfilerBucketAllocatorBlockCount: -1
|
||||
m_TempAllocatorSizeMain: -1
|
||||
m_JobTempAllocatorBlockSize: -1
|
||||
m_BackgroundJobTempAllocatorBlockSize: -1
|
||||
m_JobTempAllocatorReducedBlockSize: -1
|
||||
m_TempAllocatorSizeGIBakingWorker: -1
|
||||
m_TempAllocatorSizeNavMeshWorker: -1
|
||||
m_TempAllocatorSizeAudioWorker: -1
|
||||
m_TempAllocatorSizeCloudWorker: -1
|
||||
m_TempAllocatorSizeGfx: -1
|
||||
m_TempAllocatorSizeJobWorker: -1
|
||||
m_TempAllocatorSizeBackgroundWorker: -1
|
||||
m_TempAllocatorSizePreloadManager: -1
|
||||
m_PlatformMemorySettings: {}
|
@ -3,7 +3,7 @@
|
||||
--- !u!129 &1
|
||||
PlayerSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 20
|
||||
serializedVersion: 23
|
||||
productGUID: 275b1c2c1cf6447ee96591274e4e24fd
|
||||
AndroidProfiler: 0
|
||||
AndroidFilterTouchesWhenObscured: 0
|
||||
@ -68,6 +68,12 @@ PlayerSettings:
|
||||
androidRenderOutsideSafeArea: 1
|
||||
androidUseSwappy: 1
|
||||
androidBlitType: 0
|
||||
androidResizableWindow: 0
|
||||
androidDefaultWindowWidth: 1920
|
||||
androidDefaultWindowHeight: 1080
|
||||
androidMinimumWindowWidth: 400
|
||||
androidMinimumWindowHeight: 300
|
||||
androidFullscreenMode: 1
|
||||
defaultIsNativeResolution: 1
|
||||
macRetinaSupport: 1
|
||||
runInBackground: 1
|
||||
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15
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15
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0
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0
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@ -1,8 +1,8 @@
|
||||
# unity-actions example
|
||||
|
||||
[](https://github.com/GabLeRoux/unity-actions-example/actions)
|
||||
[](https://github.com/game-ci/unity-actions-example/actions/workflows/main.yml)
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|
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Example using unity-actions to test and build a unity project. More information at [unity-ci.com](https://unity-ci.com)
|
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Example using unity-actions to test and build a unity project. More information at [game.ci](https://game.ci/)
|
||||
|
||||
## Points of interest
|
||||
|
||||
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Reference in New Issue
Block a user