name: Actions 😎 on: pull_request: {} push: { branches: [main] } env: UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} jobs: buildAndTestForSomePlatforms: name: Build for ${{ matrix.targetPlatform }} on version ${{ matrix.unityVersion }} runs-on: ubuntu-latest strategy: fail-fast: false matrix: projectPath: - test-project unityVersion: - 2019.2.11f1 targetPlatform: - StandaloneOSX # Build a macOS standalone (Intel 64-bit). - StandaloneWindows64 # Build a Windows 64-bit standalone. - StandaloneLinux64 # Build a Linux 64-bit standalone. - iOS # Build an iOS player. - WebGL # WebGL. steps: - uses: actions/checkout@v2 with: lfs: true - uses: actions/cache@v1.1.0 with: path: ${{ matrix.projectPath }}/Library key: Library-${{ matrix.projectPath }}-${{ matrix.targetPlatform }} restore-keys: | Library-${{ matrix.projectPath }}- Library- - uses: webbertakken/unity-test-runner@v1.3 id: testRunner with: projectPath: ${{ matrix.projectPath }} unityVersion: ${{ matrix.unityVersion }} - uses: actions/upload-artifact@v1 with: name: Test results (all modes) path: ${{ steps.testRunner.outputs.artifactsPath }} - uses: webbertakken/unity-builder@v0.10 with: projectPath: ${{ matrix.projectPath }} unityVersion: ${{ matrix.unityVersion }} targetPlatform: ${{ matrix.targetPlatform }} customParameters: '-myParameter myValue -myBoolean -ThirdParameter andItsValue' - uses: actions/upload-artifact@v1 with: name: Build path: build