21 lines
502 B
C#
21 lines
502 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Events;
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using UnityEngine.Serialization;
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public class OnCollisionEnterEvent : MonoBehaviour
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{
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[SerializeField] private UnityEvent @event;
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[SerializeField] private string otherGameObjectName = "Sphere";
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private void OnCollisionEnter(Collision other)
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{
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if (other.gameObject.name == otherGameObjectName)
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{
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@event.Invoke();
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}
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}
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}
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