Commit Graph

22 Commits

Author SHA1 Message Date
Gabriel Le Breton
deae5857b9 Update actions versions 2020-11-14 21:12:32 -05:00
Gabriel Le Breton
15fcbf34c2
Build on some other branches too in example (#4)
* Fix warnings in pipeline and add other branches

Turns out builder needs them, but not the tester, I'm not sure why exactly. Anyway, this should cover most cases now.

* Revert projectPath and unityVersion removal

I think the warnings are just wrong so I added this back
2020-10-20 02:22:12 +00:00
Gabriel Le Breton
45b231938b
Simplify unity-actions workflow (#1)
* Simplify unity-actions workflow

* Remove WebGL from build as it's currently failing

* Trigger builds on main branch push

This is tricky. I wish we could trigger on all branches push, but it seems like internal PRs are run twice when using this:

```yaml

on:
  pull_request: {}
  push: {}
```

So specifying a branch is a bit better somehow. Related discussions:
* https://github.community/t/how-to-run-a-workflow-only-once-even-when-triggered-mutliple-times/16436
* https://github.community/t/how-to-trigger-an-action-on-push-or-pull-request-but-not-both/16662
2020-10-19 16:53:30 +00:00
Gabriel Le Breton
9f0672b9e4 Add -nographics to see if it solves windows builds 2020-10-08 16:10:12 -04:00
Gabriel Le Breton
e65839d130 Update workflows to use @master 2020-10-08 16:01:45 -04:00
Gabriel Le Breton
834367d410
Add badge from github-actions 2020-10-08 15:07:12 -04:00
Gabriel Le Breton
2fc363d25a Comment push in manual_activation.yml 2020-10-08 10:48:17 -04:00
Gabriel Le Breton
870cfc8226 Add push: { branches: [main] } so it gets executed once
There seem to be a limitation with workflow_dispatch where job doesn't appear if not triggered at least once. I wonder how this can be solved. 🤔
2020-10-08 10:31:15 -04:00
Gabriel Le Breton
0541ad0bb6 Add SampleScene to build configuration 2020-10-08 10:27:07 -04:00
Gabriel Le Breton
981f4577ee Move scripts to Scripts folder 2020-10-08 10:26:37 -04:00
Gabriel Le Breton
d8a020a4d6 Add a very basic game example (A winner is you) 2020-10-08 10:26:03 -04:00
Gabriel Le Breton
5d0caa67cb Update readme to add link to unity-ci.com 2020-10-08 10:12:10 -04:00
Gabriel Le Breton
c766450a25 Skip tests for now 2020-10-08 10:08:56 -04:00
Gabriel Le Breton
09ea17e4a3 Comment customParameter line because I don't have any 2020-10-08 10:08:18 -04:00
Gabriel Le Breton
105cc65715 Update project path to build from root directory 2020-10-08 10:07:28 -04:00
Gabriel Le Breton
d65219aede Remove some platforms for the example
I am currently interested in windows, linux and mac builds
2020-10-08 10:07:12 -04:00
Gabriel Le Breton
74ede7ac38 Set project version to 2020.1.7f1 2020-10-08 10:06:02 -04:00
Gabriel Le Breton
b907031a9c Add manual activation workflow file
Taken from https://github.com/Unity-CI/Website/issues/46#issuecomment-705152305
2020-10-08 10:05:38 -04:00
Gabriel Le Breton
6d1f37acc6 Add avanced example from https://unity-ci.com/docs/github/getting-started 2020-10-08 10:01:55 -04:00
Gabriel Le Breton
46f77d09a6 Add unity project 2020-10-08 09:45:46 -04:00
Gabriel Le Breton
a02111caeb git ignore-io > .gitignore 2020-10-08 09:45:36 -04:00
Gabriel Le Breton
d9962a9f6c initial commit 2020-10-08 09:45:12 -04:00