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@ -15,7 +15,6 @@ Make sure to have the gizmos turned on, as without them, you can't see the navig
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- And finally, in your **update** run the function ``destination = target.position`` to your ``agent``.
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- And finally, in your **update** run the function ``destination = target.position`` to your ``agent``.
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```csharp
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```csharp
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// You should now have something like this:
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// You should now have something like this:
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using UnityEngine;
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using UnityEngine;
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